2016
SNAC~KMAN
Four guys, 48 hours and very little sleep. Theme "Transition": we moved a classic arcade concept into VR, where flat-screen rules stop working and perspective and level design have to be rethought.
- Made at
- Bratislava Game Jam 201619 Nov 2016
- Platforms
- VRPC
Team
- Dalibor BartošCode
- Michal KabátDesign
- Juraj Mikula3D
- Peter Stríž3D



