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2016

SNAC~KMAN

Four guys, 48 hours and very little sleep. Theme "Transition": we moved a classic arcade concept into VR, where flat-screen rules stop working and perspective and level design have to be rethought.

Made at
Bratislava Game Jam 201619 Nov 2016
Platforms
VRPC

Team

  • Dalibor BartošCode
  • Michal KabátDesign
  • Juraj Mikula3D
  • Peter Stríž3D